        /* 2 left here */
short off0x02             /* 2 @ 0x02  terrain options set by command 0x31 */
void *off0x04             /* 4 @ 0x04  a pointer derived from an area geometry layout by command 0x1f */ 
void *solidity;           /* 4 @ 0x08  pointer to level solidity data defined by command 0x2e*/
        /* 4 left here */
void *mini_objects        /* 4 @ 0x10  pointer to an array of objects defined by command 0x39*/
void *warplinks_head      /* 4 @ 0x14  head pointer to a linked list of exit links defined by command 0x26*/
        /* 4 left here */
void *off0x1c             /* 4 @ 0x1c  pointer to a array of four eight byte structures defined by command 0x28 */
LIVEOBJECT *lo_head       /* 4 @ 0x20  head pointer of a linked list of objects defined by command 0x24*/
void *off0x24             /* 4 @ 0x24  a pointer derived from an area geometry layout by command 0x1f */
        /* 12 (0xc) left here */
char off0x34[2]           /* 2 @ 0x34 some byte array set by command 0x30*/
short music_param         /* 2 @ 0x36 */
short music               /* 2 @ 0x38 */
        /* 2 left here */
